Introduction

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marque
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Introduction

Postby marque » Fri Feb 10, 2017 2:53 pm

Place holder for introduction to The Ship
Airship5-3view1080w.png
Airship Tri view
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Swashbuckle_McAgora
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Re: Introduction

Postby Swashbuckle_McAgora » Thu Mar 09, 2017 4:40 am

YARRRRRRR
Stan
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Re: Introduction

Postby Stan » Tue Aug 29, 2017 10:30 am

This sounds like a perfect example of a Big Hairy Audacious Goal (BHAG), or what I've been calling a Big Heroic Audacious Project (BHAP) because I like the acrynonym better. "Don't Worry, BHAPpy"

The pirate community could choose this, or a similar audacious project, to try to win our grand prize at BillionHeroCampaign.com.

Even if you don't win the funding to Build the Ship, you would certainly raise awareness of it and all that it means.

I wrote about this here: https://steemit.com/bitshares/@stan/big ... oals-bhags and plan to speak about it on Ernie's Phonix Rising radio show Wednesday, Aug 30, 2017 at 10pm EDT

Build the Ship!
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cameron
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Re: Introduction

Postby cameron » Sun Oct 29, 2017 12:13 pm

Have been working on this since Ernie asked Larken to build a 3D model in Blender. I've finally gotten it to a point where it looks like something. Haven't done much of the detailing. The guns are pretty basic and I couldn't figure out how to integrate the windows into the 3D mesh. Detailing can go on forever, so I figure I'd better get some feedback on what I did right or wrong before trying to do more.

It's huge! I tried modeling to scale based on the drawing and its 1033' long, 1093' wide, and 386' high (231' to top of the deck). I think I remember hearing "100 feet tall". It this a cargo ship, or a starship?

I haven't applied any materials to the surfaces (other than to show glass vs. metal). What style should the ship follow?

1. Enterprise D - A clean, shiny, pride of the federation (state) with no defects (pretty much what it looks like now).
2. Nebuchannezzar / Millenium Falcon - A (dirty) rebel ship. Held together by it's "loving crew".
3. Serenity - Ridden hard, put away wet. Minimal maintenance. Nearly falling apart.
4. Reaver Ship - Falling apart. Held together with human entrails & items of conquest.

Of course the more detail, the longer it will take to finish.

I'm not sure what to do with the tail (it needs a lot of work). Can someone sketch up a detail of the stern? Is it a wall of thrusters like a Star Destroyer? Or a giant door like a C-130? Or bunch of docking bays for shuttles to land?

Also not sure how the sail works. Made it a grid of solar panels that collapse into the proper shape. Included a pic of them expanded, but I don't think it's practical to capture sunlight on a curved surface. Was thinking something that opened like a Chinese fan could pivot toward the sun (in any direction). Maybe origami solar panels?

Please give some feedback. I mostly used the detail sketch to build from (thanks for making it). But once it was taking shape it looked a little different than Scott's final rendering. The wings look a little "fat", but could be useful if the ship is mainly for transporting cargo.

Attached some pictures... (can only attach 3 per post?)
p01.jpg
Sketch comparison
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p02.jpg
w/blue 40' shipping container
p02.jpg (28.46 KiB) Viewed 5071 times
p03.jpg
p03.jpg (37.54 KiB) Viewed 5071 times
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cameron
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Re: Introduction

Postby cameron » Sun Oct 29, 2017 12:17 pm

More pics...
p04.jpg
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p05.jpg
Design the stern?
p05.jpg (27.15 KiB) Viewed 5071 times
p06.jpg
Inside view from tail
p06.jpg (53.79 KiB) Viewed 5071 times
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cameron
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Re: Introduction

Postby cameron » Sun Oct 29, 2017 12:20 pm

Last 3 pics...
p07.jpg
"Goin' to space"
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p08.jpg
Extended solar "sail" (should this be a mile wide?)
p08.jpg (73.71 KiB) Viewed 5071 times
p09.jpg
"Above the grid"
p09.jpg (114 KiB) Viewed 5071 times
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cameron
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Re: Introduction

Postby cameron » Fri Nov 03, 2017 1:19 pm

Added windows & more solar panels...
p10.jpg
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p11.jpg
p11.jpg (231.89 KiB) Viewed 5022 times
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derrick
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Re: Introduction

Postby derrick » Sun Nov 05, 2017 7:47 pm

Wow!

These are great. I've been hoping to have a 3d model to print.

Nice work!
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cameron
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Re: Introduction

Postby cameron » Mon Nov 06, 2017 4:06 pm

Thanks. I'm sure there will be a 3D printable version in the future. I'll need help figuring out how to prep it for a specific printer/technology, and if it should be all one piece, or something you put together (separate engine pieces, solar panels, etc.).

Made a rendering of the wings collapsed for "hypersonic mode" (and fixed an issue with the solar panels).
p12.jpg
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Ernest Hancock
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Re: Introduction

Postby Ernest Hancock » Tue Nov 07, 2017 3:06 pm

Wow! Cameron,

We've been very busy and are only checking in more (after the publishing of the 3rd Letter of Captain Marque we'll be spending more time on the Forum).

Lots of back end stuff being done and the art you've created is very very cool and just what we were hoping for. Thank you very much.

I have a request. We need to know the air displacement of the shell. This volume will determine how much it will lift. We'll need to measure the helium/hydrogen air bag volume needed to lift the craft without thrust if possible. The airfoil still needs to be maintained so that capacity is increased with forward thrust/lift.

Big step forward.

I hope you'll come on the radio show to talk about the work you've done.

Peace,
Ernie

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