Subsystems

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cameron
Posts: 62
Joined: Sun Oct 29, 2017 1:53 am

Re: Subsystems

Postby cameron » Wed Dec 27, 2017 10:07 pm

Here's the cutaway for version 3 of the Precariat.
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Decreased the size of the cargo hold from 2.3 million cu.ft. to 1.2 million cu.ft. Also made it detachable. The smaller volume can still hold 7,000 tons of marshmallows (more than the ship can lift).

The cargo decrease was added to the lift envelope gaining 1.3 million cu.ft. This increases the lift capacity 46.7 tons to a total of 1,056 tons (2,111,916 lbs).

Fattened the "chin" to increase living space to 377,953 sq.ft. Drastically increased Engineering floorspace. Added separate freight and human elevators to access the 15 floors. This has nothing to do with cargo loading. It is for loading people & components into the living levels. The freight elevator is large enough for a 40' shipping container if you wanted to store cargo on the living levels (or living cargo). Will have to add the counter weights to the total ship weight. There are pics on the Intro thread

Level 5 now connects to the cargo hold during flight (via an airlock) for interfacing with the different cargo designs.

Here's a comparison of the old cutaway.
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bardonic
Posts: 1
Joined: Mon Jun 03, 2019 10:31 am

Re: Subsystems

Postby bardonic » Mon Jun 03, 2019 10:37 am

Hello,

Pleasure to meet you.

Interesting idea guys. I heard James Corbett mention this site and took a look.

I was thinking of sci-if sensory systems recently.

Can anyone tell me if a gravitational wave sensor is a silly idea or not?

I was thinking that if Astro physicists can detect events at great distances. Then if one can detect gravitational waves from the local system and the compute and image that in 3 dimensions, that it could be a viable idea.

Ultra sensitive?

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